S09 AO12 Scratch - Q&A Game
Requisitos de finalización
Title
Using Scratch to develope computational thinking.
Type
Individual. Out-of-class
Goals
- To apply computational thinking
- To develop computational thinking skills, by means of Scratch programming
- To learn about Asturian and Spanish culture
Deadline
See activity deadline in the e-campus
Description
See the slides for the session.
Design your own program in Scratch. This must be some kind of quiz game, with questions and answers about Spanish and Asturian culture.
Deliverables
- Scratch project with the game (include link to the project in portfolio)