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  1. Education in Information and Communications Technologies
  2. Assignments
  3. S09 AO11 Scratch - Expanding the labyrinth game

S09 AO11 Scratch - Expanding the labyrinth game

Requisitos de finalización

Title

Using Scratch to develope computational Thinking

Type

Individual. Out-of-class.

Goals

  1. To learn about computational thinking
  2. To develop computational thinking skills, by means of Scratch programming
  3. To be introduced to the Scratch programming language and environment

 Deadline

See activity deadline in the e-campus

Description

See full description in the slides for the session.

You have to expand the labyrinth game. You can add all the features you consider interesting.

Deliverables

- Scratch project with the labyrinth game (include link to the project in portfolio)

¿NECESITAS AYUDA?
Contactar con el soporte del sitio
Centro de Innovación Docente
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